domatrix.io

ReplitUnknown?/?
ReplitUnknown?/?
GlitchUnknown?/?

view options/help 🡲


Advanced Controls:
E - auto-fire C - auto-spin
R - disable AI N - level up
V - reverse tank F - auto-alt
B - reverse mouse O - self-destruct
T - show tank treeM - maximize stat
X - spin lock P - developer tank*
* = requires valid token
Options:

marcusDecember 9, 2023

    Changes

  • Mockups no longer attempt to load when selecting servers and now only load when joining.
  • Bug Fixes

  • Fixed a bug where mockups wouldn't always load when you join the game.

Engine No. 9December 4, 2023

    Additions

  • Demolisher and its upgrades are no longer in beta testing. Demolisher now upgrades from Sniper and Pounder
  • Added Christmas Trees to Dominators and Motherships!
  • Added another server to the game.
  • Created a gamemode randomizer (does not apply modifiers yet)
  • Added Castle
    • Originally Battle Machine in the past version of domatrix.io
    • Architect that has 3 swarm drone spawners similar to Fortress
    • Upgrades from Architect and Fortress

    Bug Fixes

  • Fixed a bug where the server selector would not load any servers on start

"What's Atmospheric Ignition?"December 1, 2023

    Changes

  • Overhauled the server selector code
  • Made a small modification to advancedcollide
  • Additions

  • Added Railgun
    • A high damaging & penetrating Assassin with low reload
    • Currently in Beta Testing
    • Credits to rodrigo_of_rodrigonia for the original concept
  • Added Discharger
    • Hybrid Railgun
    • Currently in Beta Testing
  • Added Auto-Rail
    • Auto-Railgun
    • Currently in Beta Testing
  • Added Railtwin
    • Twin Railgun
    • Currently in Beta Testing
  • Added Impactor
    • Railgun with increased range and penetration
    • Currently in Beta Testing
    • Credits to rodrigo_of_rodrigonia for the original concept
  • Added Colossus
    • Railgun with high damage and penetration and low reload
    • Currently in Beta Testing
    • Credits to rodrigo_of_rodrigonia for the original concept
  • Added Demolisher
    • A cross between Sniper and Pounder
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Sniper and Pounder
  • Added Punisher
    • Auto-Demolisher
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Demolisher
  • Added Jackhammer
    • A cross between Assassin and Pounder
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Demolisher and Assassin
  • Added Demobrid
    • Hybrid Demolisher
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Demolisher
  • Added Bulldozer
    • A cross between Assassin and Destroyer
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Demolisher and Destroyer
  • Added Excavator
    • Demolisher Drive
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Demolisher
  • Added Trojan
    • Hybrid Punisher
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Punisher and Demobrid
  • Added Warden
    • Auto-Jack Hammer
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Punisher and Jack Hammer
  • Added Plow
    • Bulldozer Drive
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Punisher and Bulldozer
  • Added Paving Breaker
    • A cross between Ranger and Pounder
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Jack Hammer and Ranger
  • Added Tyrant
    • A cross between Assassin and Destroyer
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Jack Hammer and Bulldozer
  • Added Kraken
    • Hybrid Jack Hammer
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Jack Hammer, Demobrid
  • Added Wrecking Ball
    • A cross between Sniper and Annihilator
    • Deals double damage to thrown traps and set blocks
    • Upgrades from Bulldozer and Annihilator

    Bug Fixes

  • Fixed the server selector
  • Turrets can no longer be targetted by AI

fardNovember 22, 2023

    Additions

  • Ported over the majority of domatrix.io's tanks into this newer version
  • Re-added 2 bosses. They currently don't spawn at the moment.
  • Bug Fixes

  • Fixed the bug with bot AI (for real this time)

HR didn't like itNovember 4, 2023

    Changes

  • Moved client over to domatrix-io.netlify.app
  • Minor UI changes
  • Bug Fixes

  • Fixed the bug with bot AI

HR REALLY won't like this (3?)October 5, 2023

    Bug Fixes

  • Fixed a bug with the server selector not automatically selecting a mode if one isn't chosen
  • Fixed a bug with the server selector not remembering last selected server on page reload

HR won't like this (2)October 5, 2023

    Additions

  • Added a server filter
  • Changes

  • Changed server mode to 4TDM
  • Applied the Maze and Skin Walkers modifiers to the server

HR won't like this (1)October 5, 2023

    Additions

  • Added new mode "modifier" Skin Walkers
  • Changes

  • Disabled bot spawning due to a server side issue
  • Removed colors from mini boss tanks
  • Bug Fixes

  • Fixed a bug where the blue team couldn't receive points for stealing and capturing the dominator
  • Fixed a bug where Capture The Dominator's gameModeName is displayed incorrectly
  • Fixed a bug where tier 4 tanks were inaccessible at level 60

yarpOctober 4, 2023

    Additions

  • Added new mode called Capture The Dominator
  • Bug Fixes

  • Partially fixed the AI bug (I think)

Hol up, let him cook...October 3, 2023

    Additions

  • Began migrating server code over to APS++
  • Fixed some bugs present in APS++
  • Re-added the server mspt
  • Temprarily removed bot spawning
  • Bug Fixes

  • Fixed a bug where the COLOR_OVERRIDE definition did nothing
  • Fixed a bug where you couldn't receive skill points
  • Fixed a bug where you couldn't level up to 60
  • Bugs made :fire:

  • Accidentally made bugs with ai